суббота, 18 апреля 2020 г.

BookHelper. #Behavioral Economics: Past, Present, and Future. Part 5. Языковая поддержка для изучающих английский язык.


B. Experiments, Incentives (something that makes you want to do something or to work harder, because you know that you will benefit by doing this), and Learning

A second class of explainawaytions emerged in the 1980s, in part as a reaction to the findings of Kahneman and Tversky 


 and an early paper of mine (Thaler 1980). These retorts (to reply immediately in an angry  or humorous way), usually delivered orally in workshops (an occasion when a group of people meet to learn about a particular subject) and conference presentations rather than in print,[2] were intended to be justifications for continuing business as

VOL. 106 NO. 7 THALER: BEHAVIORAL ECONOMICS : PAST, PRESENT AND FUTURE 1583

usual. Some of the critiques were aimed at the empirical methods used in these early papers, namely hypothetical survey questions such as problems 1 and 2 above. Economists have never been very impressed by such data because the subjects have nothing on the line (so to have something on the line means you are risking loss of the amount you have bet, and to have nothing on the line means that you have not made a bet and therefore have nothing to lose). Furthermore, typically these questions were just asked once, so many argued that they were not a good indication of what people would do in real-life situations in which they had an opportunity to learn from prior mistakes. So the critique was two-fold (twice as great or many, the dose is doubled). First, if you raise the stakes people will take the questions more seriously and choose in a manner more consistent (containing statements or ideas that are similar) with optimization. Second, if given a chance to learn, people will get it right. Often the same person would make both of these critiques, thinking that they reinforced one another. Of course there is no doubt that the ability to practice improves performance in most tasks. No one plays well in his first game of chess, or billiards for that matter. And most people eventually become at least competent at highly complex tasks such as riding a bike or running down a flight of stairs. Similarly, the notion that people will pay more attention when the stakes go up is intuitively appealing. Certainly we pay more attention when buying a car than when deciding what to order for lunch. But rather than these two arguments working together, they actually go in opposite directions. The reason this is so is that, as a rule, the higher the stakes, the less often we get to do something. Consider the following list of economic activities: deciding how much milk to buy at the grocery store, choosing a sweater, buying a car, buying a home, selecting a career, choosing a spouse, saving for retirement. Most households have mastered (to learn something thoroughly so that you know it or can do it very well) the art of milk inventory management through trial and error. Buy too much and it spoils, buy too little and you have to make an extra trip to the convenience store. But if households do this (say) twice a week, eventually they figure it out, at least until the children move out of the house or switch to beer. Few of us buy cars often enough to get very good at it, and the really big decisions like careers, marriages, and retirement saving give very little room for learning. So critics can’t have it both ways. Either the real world is mostly high stakes or it offers myriad opportunities to learn—not both. Even in domains where there are multiple opportunities to learn, people may not make the best of those situations. Daniel Kahneman and I ran an experiment years ago that illustrates this point. (We never published the results so the details will be sketchy (not detailed or complete).) Subjects were given forms that looked something like this:

Heads: 1 2 3 4 5 … 18 19 20
Tails:    1 2 3 4 5 … 18 19 20 (heads or tails refers to the two sides of a coin)


They were then shown two large manila envelopes (the Manila envelope is a specific colored envelope designed for transporting documents. It is made of thick, durable Manila paper and sized so that full sheets of paper can fit inside without being folded)

that were labeled Heads and Tails and were shown that each envelope contained 20 poker chips numbered from 1 to 20. The experimenter said he would first flip a coin (to decide something by throwing a coin up in the air and seeing which side is shown after it lands, https://www.youtube.com/watch?v=IAiNqQi30-Y ) and then, depending on the outcome, choose a poker chip from the respective envelope. Subjects were allowed to circle five numbers on their form, dividing their choices as they wished between the heads and tails rows. When the experimenter selected a chip and announced the result, for example “Heads, 17” any subject who had circled the winning coin face and number would win some money. Specifically, if the chip came from the Heads





[2] However, see the papers in Hogarth and Reder (1986, 1987) for some written versions.


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